Sandustry guide
Sandustry Kinetic Press Guide
A source-checked guide to the current Kinetic Press: what it accepts, what it produces, why the drop height matters, and how older Kinetic Slag Press guides differ.
1. Quick Answer
The current Kinetic Press processes Burnt Residue into Gold and Seed. Drop Burnt Residue onto the press from at least 25 blocks high; one Burnt Residue produces 1 Gold and 1 Seed. The current Research page places the Kinetic Press in Tier 2 and lists a 500 Gold unlock cost.
2. What Is Kinetic Press in Sandustry?
Confirmed
Current name and role
The current official name is Kinetic Press. It is a production building that turns Burnt Residue into Gold and Seed, with the outputs falling through the bottom of the press.
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Where it fits in the production chain
Burnt Residue is made by igniting Residue. The Kinetic Press then processes the Burnt Residue. Seed can be combined with Water to become Wet Seed, while Gold is used for research and progression.
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Unlock position
The current Research page lists Kinetic Press under Tier 2 with a cost of 500 Gold. The page is marked as a work in progress, so future research costs may change.
3. How Kinetic Press Works
The current official mechanics are simple, but the press is sensitive to height and blockages.
Confirmed
Input: Burnt Residue
The current Kinetic Press accepts Burnt Residue. Burnt Residue comes from igniting Residue; the official source lists Flamethrower, a Rocket Launcher napalm upgrade, Pyro Dispenser and Lava trapped in Filters as ways to produce it.
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Requirement: drop at least 25 blocks
Burnt Residue must fall from at least 25 blocks high to pass through the press and be processed. The available official material does not show a diagram for exactly where the height measurement starts, so do not treat the diagram-free edge cases as confirmed.
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Output: 1 Gold + 1 Seed
One Burnt Residue produces 1 Gold and 1 Seed. Both outputs fall through the press and leave from the bottom.
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Why the press stops processing
Anything else that lands on top, or Burnt Residue that falls from too low a height, can remain on the press and block later input until the blockage is moved.
4. Production Uses
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Gold
Gold is used to research new technologies and is one of the major materials used for early-to-mid game progression. Gold must be stored in Collector blocks to count toward the bank.
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Seed
When Seed touches Water, it becomes Wet Seed, which is ready to be planted. The current official source does not establish additional Seed uses beyond this interaction.
5. Version History
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Current version: Kinetic Press
Current official Wiki pages use Kinetic Press, Burnt Residue and Seed. The current documented chain is Burnt Residue → Gold + Seed, with a 25-block minimum drop height.
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Older name: Kinetic Slag Press
An older official development log records that Velocity Soaker was renamed Kinetic Slag Press. Older Steam discussions and videos use Kinetic Slag Press, Burnt Slag and Spore instead of the current names.
Needs Verification
Older input and output terms
Older sources describe Burnt Slag becoming Gold and Spore. Treat that as historical source material, not as the current recipe. The available materials do not document the exact build in which the names and output changed.
6. Common Questions
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Why is my Kinetic Press not working?
Check the drop height first: current official pages require Burnt Residue to fall at least 25 blocks. Then check whether another material, a low-falling piece of Burnt Residue or a pile of outputs is blocking the top of the press.
Confirmed
How do you stop the press from clogging?
The official Wiki recommends angled Launchers along the top, aimed toward an opening at the side, to clear stagnant pixels without interrupting material that is currently falling.
Community Report
Can Filters help the Kinetic Press?
Community players and a third-party guide report using Filters to slow the input and keep unwanted material out. This is consistent with the observed blockage problem, but the sources do not establish a universal filter count, spacing or throughput value.
Needs Verification
What is the best Kinetic Press layout?
The available sources show several workable layouts, including side clearing and multiple presses, but no controlled comparison establishes one best layout, maximum throughput or fixed machine ratio.
Confirmed
Is Kinetic Slag Press the same as Kinetic Press?
Use Kinetic Press for current-version searches. Kinetic Slag Press is the older name used by historical development notes, Steam discussions and older gameplay videos, and those sources also use the older Burnt Slag and Spore terms.
Frequently Asked Questions
What does the Kinetic Press do in Sandustry?
It processes Burnt Residue into 1 Gold and 1 Seed, with both outputs falling through the bottom of the press.
How high must Burnt Residue fall for the Kinetic Press?
Current official documentation says Burnt Residue must fall at least 25 blocks to pass through and be processed.
Why is my Kinetic Press not working?
Check the 25-block drop height, then check whether another material, low-falling Burnt Residue or accumulated output is blocking the top.
How do you stop a Kinetic Press from clogging?
The official Wiki recommends angled Launchers along the top, aimed toward a side opening, to clear stagnant pixels without interrupting material that is falling.
Is Kinetic Slag Press the same as Kinetic Press?
Kinetic Press is the current name. Kinetic Slag Press is the older name used by historical notes, discussions and older gameplay videos.